Open to Senior / Lead roles · Remote / B2B

Vasil Lazarov
builds worlds in VR.

VR Game Developer

Over a decade of building games! In he last six years shipping commercial cross-platform VR titles on Meta Quest and Steam PCVR, end to end, from idea through prototype to storefront. Founder of Vasil4N, an indie VR game studio, and contract engineer for studios across the world.

10+Years making games
6+Years commercial VR
3Flagship VR titles
30,000+Installs worldwide

Profile

From a calculator in C++ to commercial VR.

Portrait of Vasil Lazarov

I started coding at 11, when my informatics teacher showed me how to build a simple calculator in C++ and I figured that if I could make a calculator, I could make games. I published my first Android game at 16, and had ten apps on Google Play before I turned eighteen.

Today I run Vasil4N, an independent VR studio in Sofia, where I've designed, built and shipped two flagship escape-room titles across Meta Horizon Store, Steam, Rift and Pico handling everything from gameplay systems and VR optimization to trailers, storefronts and community.

Alongside the studio I take on contract work for other teams: AR features for BMW Group through ALTEN, and currently the Steam port of Dark Trip for iWorlds Studio, architecting a dual VR/flatscreen layer so one codebase ships as both a VR and a standard PC title.

  • Based in Sofia, Bulgaria (EU)
  • Works remote-first, EU-wide
  • M.Sc. Computer Science, LMU Munich
  • Open to employment or B2B contracts

Experience

Roles & contracts.

06.2021 — Ongoing

Founder & VR Game Developer · Vasil4N · Sofia

Built the studio from zero and shipped two commercial VR titles end to end: Oldest Golden Treasure (4.6★) and Escape Room: Bank Robbery Gone Wrong (4.5★, 20,000+ devices) across Meta Horizon Store, Steam, Rift and Pico. Own the full lifecycle: design, engineering, optimization, certification, store releases and marketing.

  • Unity · C#
  • Meta XR SDK
  • OpenXR
  • Blender
  • Store certification

02.2026 — Ongoing

VR Game Developer · Contract · iWorlds Studio · Remote

Porting the Quest horror escape room Dark Trip to Steam: architecting a dual VR/flatscreen layer so the VR standalone game runs both in PCVR and as a standard non-VR PC title.

  • Unity · C#
  • SteamVR / OpenXR
  • Input abstraction
  • Porting

04.2023 — 09.2023

Engineering Consultant · ALTEN GmbH · Munich

Implemented new features for an Augmented Reality project for BMW Group, working with Unity, C#, C++ and the Xreal SDK in a Jira-driven team workflow.

  • Unity · C# · C++
  • REST APIs
  • Xreal SDK
  • Enterprise workflow

01.2022 — 06.2022

Web3 Developer · Anomaly Ltd · Sofia

Led a small development team creating NFT collections and blockchain-based games, including minting platforms and Web3 integration.

  • Team lead
  • Smart contracts
  • JavaScript · React · Web3

09.2019 — 04.2021

Student Tutor · LMU Munich

Supervised 9 student teams (36 students) building JavaScript multiplayer games from concept to playable release; taught weekly sessions on game mechanics, architecture and networking.

  • Mentoring
  • JavaScript · HTML Canvas
  • WebSockets · Express

03.2018 — 05.2018

Intern · Permanent Mission of Bulgaria · UN Vienna

Represented Bulgaria at the Permanent Mission to the UN, the OSCE, the IAEA, the CTBTO and other international organizations in Vienna.

Flagship work

Flagship projects. Commercial by design.

These aren't just portfolio pieces. They're revenue-generating products that have carried the studio since 2021, maintained live across five storefronts, with ratings players keep pushing up.

Oldest Golden Treasure key art
VR Detective Adventure 4.6 / 5

Oldest Golden Treasure

Investigate a colleague's disappearance across time itself, based on the real history of the oldest gold ever found. Designed, built and shipped solo on three storefronts.

Escape Room: Bank Robbery Gone Wrong key art
VR Escape Room 4.5 / 5

Escape Room: Bank Robbery Gone Wrong

Locked inside a robbed bank with nothing but your wits. Installed on 20,000+ unique devices across Quest, Rift, Pico, Steam and itch.io.

Dark Trip key art
Contract engineering · iWorlds Studio 02.2026 — Ongoing

Dark Trip

A gothic, psychedelic horror escape room: you play an investigator using hallucinations to reveal clues no sober eye could find. My role: leading the Steam port of the Quest title: architecting a dual VR/flatscreen layer (input abstraction, camera rigs, UI reflow, OpenXR/SteamVR integration) so a single codebase ships both as a VR title and a standard non-VR PC game.

Full case files, screenshots and press kits live on the studio site: vasil4n.com →

On camera

Trailers & dev videos.

My latest long-format videos include trailers, devlogs and behind-the-scenes.

More on the channel: youtube.com/@vasil4n →

Toolkit

What I build with.

Game Development & XR

  • Unity / C#
  • Unreal Engine
  • Meta XR SDK
  • OpenXR
  • SteamVR
  • XR Interaction Toolkit

Programming, Web & Backend

  • JavaScript
  • React
  • Python
  • Node.js
  • REST APIs
  • WebSockets
  • PHP / MySQL
  • HTML / CSS

Tools, Design & Workflow

  • Git
  • Jira
  • Confluence
  • Blender
  • Photoshop / Premiere Pro

Languages

  • BulgarianNative
  • EnglishC1
  • GermanC1
  • SpanishA2

Education

Educated at one of the world's top universities.

Both my degrees are from Ludwig Maximilian University of Munich — founded in 1472, ranked 30th in the world in the Times Higher Education World University Rankings 2017 (year I started my studies), and home to more than 40 Nobel laureates. I also taught there, tutoring 9 teams of students through building their own multiplayer games.

2020 — 2023

M.Sc. Computer Science · Ludwig Maximilian University of Munich

Thesis: The Impact of Trait Psychopathy on In-Game Behavior in Virtual Reality. Focus on artificial intelligence, game development with Unity, and VR.

2017 — 2020

B.Sc. Computer Science & Computational Linguistics · LMU Munich

Thesis: A Web Platform for Learning by Exercise Solving and Exercise Creation. Focus on web development with JavaScript/NodeJS, Java and Python.

Contact

Let's build something
players remember.

Hiring for a Senior / Lead Game Developer, or need an engineer who has shipped VR on Quest, Steam and PCVR? I'm one email away! Available for employment or B2B contracts, remote-first from the EU.